Just hang in there boys and girls, I’m just watching over the cutscenes and looking for any mistakes, missing dialogue, and polishing things up a little here and there. This won’t take me more than a few days.
I’ve also got something worked out for the first half of the end credits to make them [...]
OK it’s ALL DONE! *phew* That was the biggest hurdle of all and it’s finally done!
The cutscenes are the main reason the game has taken so long to develop. The only thing remaining with regard to the cinematics is the end credits which I’m still working on.
The total story time currently stands at [...]
Just a quick post to say I’ve hit another milestone – the cutscenes are now 3/4 complete and over 90 minutes long. That’s pretty much feature length! Not long to go now. I reckon I’ll have the rest done within the next few weeks.
Just to let you all know that the cutscenes have now hit the 50 minutes mark. That’s right there’s 50 minutes of cinematics so far… and lots more to go. The scary thing is I’m not even half way through the story and already there’s almost an hour. The final game may end up holding [...]
Well OK, almost one third. But 28% is pretty good considering it was only 8% at the beginning of last week. So how many minutes of cinematics is that? I reckon I roughly have about half an hour worth of cutscenes so far. I’m not sure if I’ve mentioned this but the story in Dark [...]
Don’t panic! There was only 6% there anyway. I’ve decided to reanimate the 2 cutscenes I already had due to the fact that I’m not 100% happy with those (plus I’ve redone the artwork for them anyway). I did them last year and they’re a little too clunky for my liking.
Better to re-do them [...]
Just some quick thoughts to share with you all.
I’m predicting there’s going to a huge difference in the quality of the artwork in the cutscenes! Last time I’d only just learnt to draw and actually struggled with the handful of drawings you saw in the first game. This time, not only do I have [...]
Anaksha Mini Adventures 3
Code Upgrade: 96%
Game Design: 33%
Logic Script: 20%
GFX: 0%
Cutscenes: 0%
Testing: 0%
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